The game is a pretty standard twin-stick shooter with a few fun additions, like being able to temporarily switch to your secondary weapon which will do more damage than your primary can. Switching to your secondary weapon will also cause you to dodge incoming attacks. You can also pick up power-ups which will have different temporary effects depending on what color the power-up is when you pick it up. If it’s red you will get two companions that will shoot wherever you shoot, if it’s yellow it will give you a speed buff and if it’s blue it will shut down all the robots that are on the stage. You can also level your weapons up by picking up white orbs that are dropped after you defeat an enemy. Your weapons can level up three times before being maxed out. With every level up your weapon does more damage and will fire faster, but if you die you weapon get reset and you will have to collect more orbs to level them up again. The only effects that dying will have on you are that your weapons get reset, you lose any power-up you had and you will lose some points. The only way you fail a stage is if your battery runs out. Your battery will constantly deplete and the only way to recharge it is to pick up the batteries that enemies will drop occasionally.
*Note: A copy of the game was provided for the purpose of the review
Final Score: 8/10
-Hard Difficulty Spike