This game seemed like something that could have been a sleeper hit. It had all the right fixings, it strayed from the traditional military stories of other Battlefields, and it was made by Visceral (of Dead Space 1&2 acclaim, I would rather not mention 3). You get to be a gritty cop who gets into intense moments that feel natural and test your morals, sounds awesome! Unfortunately though, the final product feels more like a second rate episode of CSI: Miami. Granted it has some good moments, but much of the game left me wanting more. The story is intriguing at times, but again is less reminiscent of great cop drama properties like The Shield and End of Watch and ends up being more like a forgettable episode of a cop show that only lasted one season. It is just a very bland story. I understand that Battlefield’s focus is traditionally multiplayer, but the forefront of this one should have been its core story. It suffers from a clear issue of not knowing what it wants to be. It is at times serious, and others not serious enough. There is no clear distinction of the feel that the developers wanted to give. Read More
By Edwin Velez
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