With Sunset Overdrive going free for Games With Gold on April 16th, we decided to take a look back at one of the coolest original titles on the Xbox One.
To date, Sunset Overdrive is probably still my favorite Xbox One exclusive. Developed by Insomniac Games, SSOD hit shelves in October 2014, delighting players everywhere with its over the top action and comedy. Set in Sunset City, your created player must fight back a mutant apocalypse that has spread after FizzCo launched a new energy drink called Overcharge which infected all of it’s drinkers. With a variety of OD (Overcharge Drinkers) to fight off, the game was packed with things to do. From side missions to the campaigns narrative, SSOD is filled with hilarious characters, with yours truly being no exception. SSOD has some of the most fun customization for any games I have played in recent years and adds further to your character’s, well, character!
Breaking the fourth wall often adds to the hilarious set ups, and the game is rife with pop culture references. Like an awesome love child made by Tony Hawk and Deadpool, SSOD plays like nothing else. The traversal is amazing, as you can zip, jump, and grind your way across Sunset City. On top of that, the weapons arsenal is crazy awesome. Whether you are launching explosive teddy bears at robots or fireworks at OD, the gunplay is consistently a blast. During a good amount of months following the games release, Insomniac supported the game weekly via Sunset TV. This was a weekly update show that added challenges as well as covered the games stats. It was definitely a fun time, and should a sequel ever come about it would be great to see it return. After playing the game as well as it’s two DLC packs, it still remains one of my favorite titles to come about this generation.
FINAL score: 9/10
*Note: This Entry of #TBTReview was originally posted on Twitter on 5/14/15
Simply put, Journey is one of those rare gaming experiences that are one of a kind. It is hard to put into words how perfectly this game represents that the genre is a form of art. Its simple, beautiful, deep and elegant. It doesn't overstay its welcome either, clocking in at about 4 hours per play through. Its stunning visuals take you through sandy deserts and up snowy mountains. Your goal is to make you journey to a mountain in the distance. For what reason is not explicitly stated, as your character is voiceless. Journey is platforming based, with most conflicts being puzzles and the odd enemy once or twice, and much of the game is spent traversing beautiful landscapes. The game is an interpretational story that, when concluded, made sense and was purely brilliant. The game also features one of the most unique takes on co op i have ever seen. Random players enter your world, and with no voice chat allowed, players use musical tones made by your characters to communicate and help each other travel and survive. This game is an experience no one should miss given the opportunity. I think only a day after I played it through with Hugo (@hugostweet) and Cole (@Satansboner) I sat and watched Marc (@J0j0Wh0) play through it all over again and it was amazing from both perspectives. Short and sweet, Journey is overly deserving of all the acclaim it has gathered.
By Edwin Velez
This week's #TBTReview was requested by @Sric360 on Twitter, so thanks for shooting us your request!
Hunter: The Reckoning was an awesome action/ hack and slash style game from the early 2000's that many loved for its cooperative modes. I remember playing with my buddy Anthony one week after he suggested renting it. It was a great recommendation, and we stayed up way too late playing it I am sure. It had a great dungeon crawler type feel to it which drew me in and made the multiplayer all the more fun. Good old fashioned buddy-buddy type games like this need to make a comeback. It featured 4 characters with different abilities known as the "Hunters". They use their base weapons in addition to special abilities and temporary weapons to defeat the hordes of evil. It also featured classic style boss fights that were really fun. Though I can not explicitly remember the game scene for scene, it made for a great time many years ago. For its classic co-op and fun memories alone, it scores a solid 7.5/10
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By Edwin Velez
Final Score: 7.5/10
(Raw and Uncut Review)
Spring Breakers is pretty much a shitty movie.
The main character played by James Franco is an up incoming rapper who is modeled after Riff Raff the rapper. There also is three girls i dont remember their fucking names, ones Selena Gomez shes pretty hot in it, the other 2 are pretty hot too. but anyways. The three girls are in college and have dreams about going to the beach for spring break, but their all poor. They deiced to get hood as fuck and rob a diner to get enough money to go to spring break. They get to the beach and party and some how meet riff raff. he is pretty funny, but he repeats diffrent phrases through out the movie like "SPRING BREAK FOREVERRRRR" or " All are special " or "Yall some sexy bitches". One of the best parts of the movie is where Riff raff talks about all his "shit" or when he plays a Britney Spears song on the piano. Turns out he is actually a rapper / drug dealer. He than gets into a turf war with GUCCI MANE. gucci mane does a drive by on riff raff with the girls in the car and hits one of the girls. Selena says fuck this and goes home because she isnt a ride or die bitch. Riff raff than goes to get revenge at Guccis drug palace. They take a boat there and then the get off the boat and riff raff gets shot one time and ties it was very fucking lame. But the 2 girls end up going in and killing all the gucci henchmen and kills gucci and the movie ends.
This movie was kind a funny but it sucks
It is like only 2 dollars at walmart dvd box if you got 2 dollars to throw away buy it
By Lee Marcussen
I remember it like it was yesterday. Sophomore year, easy homework and 4 hours or more guaranteed time to myself on xbox every night. This little gem called Borderlands was coming out soon, and I did not exactly understand it. I watched videos that displayed a cell-shaded style that I did not quite like, numbers flying everywhere as bullets were shot, and it all just seemed so absurd. But then I kept looking into it deeper and deeper with each outing of Game Informer giving me more of the details I wanted. Four player Co-Op, RPG elements, and bazillions of guns. I was sold, but not many knew of what it was. I picked it up the day it came out and burned through a dozen quests or so and stopped. I immediately texted some classmates and convinced them to pick it up, and I did not play until they did. A week later, it was more than worth it. To date the original Borderlands is still one the best experiences in a cooperative sense I have ever had. We were dedicated comrades who only played together, playing for hours on end and never straying from the pack. I didn't even bother creating a second file because I knew I would only want to play with them. Through the main storyline and all the dlc, it was us four toughing it out and splitting up caches. Tight controls, over the top action, hilarious writing, and just a generally fun time held this wonderful game together. It just worked so well within its universe, and never took itself too seriously. Its open world, as well as its dangerous inhabitants, were all varied and diverse. Borderlands even gave us the great Claptrap, who is all but unofficially Gearboxes mascot not. It is no wonder it has since spawned two sequels with a third in the works, and even has an ongoing TellTale episodic series that switches up the dynamic. The original followed 4 vault hunters as its predecessors mostly have, and was essentially the story of a ragtag group banning together but with their own goals. Its only downfall was that its large dusty world felt alarmingly lifeless when no action was going on, especially without friends in your party. Borderlands could have easily been a sleeper hit that spawned no sequels had the masses not found it, but they did, and Gearbox now has one of the most popular properties under its belt. I can not wait to see what they do with current technology and only hope I can find the time to play it like I used too.
By Edwin Velez
In this entry of Sony's classic 3D platforming series, players take control of Crash on another adventure to stop Doctor Cortex from enslaving earth. This time around, players travel through time to stop Cortex and his gang of villains from obtaining various crystals in different points of time. Players got to visit ancient Egypt, ride dinosaurs, and time-travel the globe in a uniquely awesome experience. With varied levels and top notch quality for its time, the third game in the series stands as my personal favorite, as it does for many gamers today.
By Edwin Velez
Trials Fusion brings you all the intensity and hilarity that its predecessors had all while looking towards the future. Literally. It opens with a hilarious song that bellows "WELCOME TO THE FUTURE" and instantly you know you are in for a treat. It has customizable riders traversing all sorts of tracks that range from difficult to joy rides. With all sorts of little easter eggs, hidden modes, and jokes, fusion tops the franchise as one of the best. 8/10
By Edwin Velez
I would like to take this moment to recognize the passing of Nintendo's President and gaming icon Satoru Iwata who passed away on July 11th at the age of 55. He leaves a void in an industry that appreciated his passion more than he will ever know.
Super Paper Mario is one of my all time Wii favorites. There is elegance in simplicity, and the 2-D epic had plenty to spare. Its lovely visuals tied in great with the turn based combat familiar of the series. The twist here was the ability to change perspectives of landscapes from 2-D to 3-D at the press of a button. This made for lots of fun hidden items as well as puzzle solving. Games like this are so fun. Humor and adventure done right, it beckons to be explored and opens the player up for a lot of engagement. I anticipate a sequel will be made at some point, but for now Super Paper Mario remains my favorite. 9/10
By Edwin Velez
Guardians of the Galaxy, even after the release of Avengers 2, remains my favorite Marvel movie to date. For being such an underdog gamble, it paid off immensely, shattering records and remaining number 1 at the box office for many weeks after its release. Chris Pratt shines in this quirky action comedy that Marvel has grown to perfect, with James Gunn managing to take a relatively unheard of Marvel property and propel it into having the love of the masses. The movie just works so easily and naturally. Between the casts chemistry and the excellent use of licensed tracks, everything just comes together. It is a fantastic movie, fit for both adults and children alike, and every time you watch it you are bound to pick up on a joke that probably "flew over your head". Its got heart like no other, and will make you connect with a tree-being who has limited vocabulary like you could never have imagined. Guardians of the Galaxy is something to be admired and appreciated, and will go down in history as a huge accomplishment for super hero movies. 10/10
By Edwin Velez
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