What immediately catches my attention is the vibrant visual style that feels very easy on the eyes. This is due to a combination of a warm color palette and hand-illustrated, hand-animated graphics. Now, if there is one thing I absolutely love, it’s a game with hand-drawn graphics. Call me biased, but I’d take that over 4k 3D graphics any day. It lends such a personal, timeless touch to a title that 3D doesn’t come close to. In addition, the eccentric characters really add to the overall cartoonish feel. A good example is the constant back and forth between Gallo and his sweetshop-running neighbor, Candy Bop. She is madly in love with him and is constantly trying to ply him with sweets. Gallo always rebuffs her advances with his caustic wit but deep down, you know he probably likes her back. This often leads to a bunch of silly exchanges whenever he goes to speak to her during the course of the game. The voice acting is good in most cases, Gallo has the right tone and cadence of any proper surly film-noir P.I. so issues there, really. As is appropriate for the noir genre, Detective Gallo features a jazzy soundtrack so expect the usual; saxophones; jazz flutes; finger snaps; and I’m pretty sure I even heard a cello in there at one point! All in all, I’d say the sound design is on point.
For my final verdict, let me frame it as the grumpy Detective Gallo would: “ Rule#753 of Detective Gallo: If you are a fan of classic point & click games, then you will feel right at home with this game!” Detective Gallo is a great title with a lot going on for it, but if you aren’t a fan of the genre or you just hate puzzles in general, then this game isn’t going to change your perspective.
*Note: A copy of the game was provided for the purpose of the review.
Final Score: 8/10
+Eccentric cast of characters
-Potential for lot’s of aimless backtracking
-Some iffy dialogue