Each level is set up similarly in a downtown city where the “bad guy” will walk in a path, letting you first observe his movements and determine what materials around you can be used as death machines. The items in each level are highlighted dark black and they range from cars to bottles and even trees. You can use almost any object to either distract your target or as a murder weapon. There are some items that can be combined with others to use, like combining a piano and rope. You can string the piano from a tall building and wait for the bad guy to walk underneath and oops, the rope broke! Other items need a part to be activated, an example of that would be a pool of oil or gas needs a lighter so once the bad guy walks over he is set ablaze. Some objects can be placed to set up distractions, such as a playboy type magazine, dead dog or a construction barricade. You can use these to delay the bad guy or redirect his route forcing him to go the way you want. A part that becomes very hard to deal with in some of the later levels is not getting caught by the police driving around, pedestrians out and about and security cameras that are posted up on buildings.
Overall Kill the Bad Guy combines the puzzle aspect of games with a bit of murder and blood. You must be creative to figure out the levels and use all the materials around you to your advantage. As someone who really enjoys puzzle style games this was a great fit for me and a nice change of pace, introducing a sort of adult styled puzzle game that there are very few of. Kill the Bad Guy also has a good sound track that fits well with the game. Controls are very easy to use and make adding objects to each other easy as well. Camera angles are easy to see everything going on in the level. At the end of the day, Kill the Bad Guy hits its target on its debut assignment on the Xbox One.
*Note: A copy of the game was provided for the purposes of the review
Final Score: 8/10
+Lots of levels
+Could use some more editing/