I sat down recently to spend some time with Metrico+, having no experience with the original game, and I must say I was charmed from the get-go. Metrico+ flaunts an impressive geometric world, with unique gameplay mechanics that force you to experiment with your characters movements in order to solve puzzles and advance through the game. Move left, a pillar might rise from the floor. Move too far right, the pillar may rise a touch too far for you to reach. Jump at the wrong moment and the pillars might box you in, forcing you to restart at a checkpoint.
Thankfully, checkpoints seem to be available in every puzzle and are very much part of the game itself. Metrico+ expects you to go through trial and error, and at some points even forces you to reload a puzzle in order to continue. As you complete a level, you’ll earn new upgrades, and just as you feel like you know the answers, Metrico+ changes the questions, forcing you to adapt and apply your new upgrades as you move through the game.
Now, the beautiful art design is important, but we all know music helps take a game to the next level, and I feel like this game has the goods. Composed by Dutch artist Palmbomen, the synthetic sound design helps aid the visuals, and provides a relaxing atmosphere as you travel through your shapely world.
I enjoyed my time with this game, but I’m getting lengthy here, so let me leave you all with the following: Do you like puzzles? Do you like stylish geometric designs and pie charts? Do you like to relax after work with a beer and some soothing electronic beats? If you said yes to these questions, Metrico+ may just be the game for you, my friends.
Metrico+ will be available January 20th, 2017 on Xbox One for $13.99, and is currently available for purchase on Steam and PS4 for $13.99