Metropolis: Lux Obscura is a bit of an odd duck. At its core, Metropolis is a fairly simple match-three game with some light RPG mechanics. But what really makes it something special is the fact that it has a mature, non-linear storyline that is soaked in a heady mixture of sex, blood, and gin. The narrative is told in a typical Noire-genre fashion, with the lamentable Jon Lockhart growling out his lines while the scenes play out in a motion comic book fashion. And when I say mature, I mean mature! There is plenty of sex, nudity, swearing, and violence going on. There is plenty of good reasons the game is rated Mature 17+. The story (and the entire game, overall) just absolutely oozes a dark, adult atmosphere. I would put the quality of the story right up there with Frank Miller's Sin City. I would never have dreamed in a million years that I'd be playing a match-three game like this.
As I mentioned earlier, Metropolis features a non-linear storyline with four achievable endings. This is accomplished in two ways. First off is via the city map. The city map highlights the available locations that you can currently visit. Sometimes there will be multiple places lit up, each conveniently labeled with the title of the scene contained within. I loved this because it makes it much easier to know what you're looking for when trying to get all the different endings. Choosing where and when you go is important, as it will often lock you out of other story paths. The second thing to watch out for is the choices you make when given. Screwing over an old friend and taking his drugs, for example, may just be the choice that changes Lockhart’s fate.
*Note: A copy of this game was provided for the purpose of the review.
Final Score: 9/10
+ An excellent storyline that warrants multiple playthroughs
+ Engaging gameplay
+ A true love letter to the Noire genre