The cheese you collect is the games form of currency. Collecting a set amount of cheese in a track is not only a bonus objective, but also a way to unlock some fun customizable options for your mouse to use. After collecting 100 pieces of cheese, you can randomly unlock either a head piece or a new paint job. From cheese and cow body patterns, to Viking hats or South Park inspired toppers, these are a really fun way to express your mouse’s appeal for flair. My only issue with these is that it seemed I would unlock duplicates, with no way to sell them for rebates so to speak. With so many to unlock still, I found it odd that I got a green paint three times in a row. Aside from that, these options are really fun and add some more life to the game.
Overall though, MouseBot is a great mobile game. It is one of the better looking, and running games I have played recently. Its graphics are smooth and colorful, and its mini-cutscenes get the job done in a cute and cartoony approach. Though not always fun, many will find a surprising amount of challenge, but it is always fair and well balanced in a way that will keep you playing. Even in it’s free to play form, it’s undeniably an easy recommend. It’s a great casual game, and I think that was the goal this time around for Vector Unit, serving as a pet-project so to speak. At the end of the day, MouseBot is a success, one that I played every last level of. I am looking hopefully forward to updates to see what else this mobile title has in store for players down the line.
*Note: Entry to the beta was granted prior to release by Vector Unit, but the game was played entirely in the Free-to-Play form. You can download the game here
Final Score: 7.5/10
+Looks and Runs Great
-Not constantly "fun"