Super Cloudbuilt is parkour shooter of sorts that gives off both Megaman Legends and Mirrors Edge vibes. Developed by Coilworks and released to Steam back in 2014, the title is back to give speedrunners and adventures alike a run for their money on Xbox One. I was drawn to the title initially by its vibrant look, and the instant sense of Megaman Legends styled gameplay. While the Megaman-esque ambitions I had fell short, there is still a lot of old-school feeling gameplay here. Each level is essentially a get from here to there layout, with some set checkpoints in-between. Within the hospital setting, Demi can access three different hallways from her room, and each have a different series of levels to experience. Each hall serves as a different path, revealing different answers and ultimately different endings. Across the path I had taken, I found a tough, sometimes annoying but usually fun adventure.
Just as deadly are the enemies scattered about. Now for me personally, they were a definite let down. What you will fight along the way are drone like robots that sit on all fours, crawling towards you or staying still and turret like. They are typically just roadblocks along the way, and do not pose much of a threat in an AI sense. You can either zip past ‘em, or give them a couple shots with your blaster. What is disappointing is that a deeper rooted action sense could have done a lot for the game. From more variety to awesome boss fights, a lot is seemingly missing from the dull combat that was implemented. Thankfully, the traversal is mostly good. Once you get it down, the game becomes a lot more enjoyable. I am not sure if others had the same issue, but sometimes Demi and the camera were much too fast, making it easy to misstep or jump on impulse. Aside from that, I loved the parkour style gameplay. Climbing towers and dashing across floating structures was a great experience when I was in the zone and not getting flustered by the sometimes clunky controls.
Super Cloudbuilt is not for everyone. Its sometimes finicky controls will leave many angry or unconfident in their skills. The stuff it does get right however, were enough for me to deem it a decent title that challenge seekers, speedrunners, and adventures alike will find worthwhile.
*Note: A copy of the game was provided for the purposes of the review
Final Score: 6.5/10
+Great Visual Styles
+Solid Level Design