*Note: This Entry of #TBTReview was originally posted on Twitter on 5/14/15
Simply put, Journey is one of those rare gaming experiences that are one of a kind. It is hard to put into words how perfectly this game represents that the genre is a form of art. Its simple, beautiful, deep and elegant. It doesn't overstay its welcome either, clocking in at about 4 hours per play through. Its stunning visuals take you through sandy deserts and up snowy mountains. Your goal is to make you journey to a mountain in the distance. For what reason is not explicitly stated, as your character is voiceless. Journey is platforming based, with most conflicts being puzzles and the odd enemy once or twice, and much of the game is spent traversing beautiful landscapes. The game is an interpretational story that, when concluded, made sense and was purely brilliant. The game also features one of the most unique takes on co op i have ever seen. Random players enter your world, and with no voice chat allowed, players use musical tones made by your characters to communicate and help each other travel and survive. This game is an experience no one should miss given the opportunity. I think only a day after I played it through with Hugo (@hugostweet) and Cole (@Satansboner) I sat and watched Marc (@J0j0Wh0) play through it all over again and it was amazing from both perspectives. Short and sweet, Journey is overly deserving of all the acclaim it has gathered.
By Edwin Velez
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